Skip to content
GitLab
Explore
Sign in
Open
11
Merged
237
Closed
12
All
260
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
Add a small presentation to introduce the basic concepts of the model
sick-bees!37
· created
Jun 02, 2020
by
Adam Reichold
master
Merged
12
updated
Jun 05, 2020
Add a hopefully more believable model for the hoverflies
sick-bees!39
· created
Jun 04, 2020
by
Adam Reichold
master
Merged
updated
Jun 05, 2020
Replace ring by circle to confirm with the landscape units described in the experimental protocol
sick-bees!38
· created
Jun 02, 2020
by
Adam Reichold
master
Merged
6
updated
Jun 04, 2020
Give hoverflies comparable complexity by simulating finding clutches and laying eggs
sick-bees!36
· created
Jun 02, 2020
by
Adam Reichold
master
Merged
10
updated
Jun 04, 2020
Implement flower species preferences as random choice of available candidates
sick-bees!35
· created
May 31, 2020
by
Adam Reichold
master
Merged
3
updated
Jun 02, 2020
Miscellaneous readability improvements
sick-bees!34
· created
May 31, 2020
by
Adam Reichold
master
Merged
updated
May 31, 2020
Turn the Godot-based visualisation into a 3D scene
sick-bees!33
· created
May 28, 2020
by
Adam Reichold
master
Merged
1
updated
May 31, 2020
Fix switching to building while collecting instead of exploring.
sick-bees!32
· created
May 28, 2020
by
Adam Reichold
master
Merged
updated
May 28, 2020
Implement building nests and chambers for solitary bees
sick-bees!31
· created
May 26, 2020
by
Adam Reichold
master
Merged
updated
May 28, 2020
Prepare to perform measurements on the EVE cluster
sick-bees!30
· created
May 26, 2020
by
Adam Reichold
master
Merged
6
updated
May 28, 2020
Reintroduce eusocial bumble bees into the current model framework
sick-bees!29
· created
May 26, 2020
by
Adam Reichold
master
Merged
2
updated
May 28, 2020
Recreate map visualization using Godot game engine
sick-bees!28
· created
May 23, 2020
by
Adam Reichold
master
Merged
35
updated
May 25, 2020
Drop inter-process observer crate
sick-bees!27
· created
May 22, 2020
by
Adam Reichold
master
Merged
3
updated
May 23, 2020
Implement simple nectar production and consumption as a somewhat mechanistic foraging driver
sick-bees!26
· created
May 19, 2020
by
Adam Reichold
master
Merged
13
updated
May 22, 2020
Add per-entity PRNG
sick-bees!25
· created
May 18, 2020
by
Adam Reichold
master
Merged
2
updated
May 18, 2020
Reboot model to avoid eusocial bees and consider hoverflies and solitary bees instead
sick-bees!24
· created
May 16, 2020
by
Adam Reichold
master
Merged
15
updated
May 18, 2020
Add Markdown documents explaining repository and Cargo project structure.
sick-bees!23
· created
May 15, 2020
by
Adam Reichold
master
Merged
14
updated
May 15, 2020
Fix a misunderstanding of the ODD protocol
sick-bees!22
· created
May 11, 2020
by
Adam Reichold
master
Merged
updated
May 11, 2020
Minor reordering of sections to better comply with the ODD protocol and improve readability.
sick-bees!21
· created
May 11, 2020
by
Adam Reichold
master
Merged
updated
May 11, 2020
Disentangle nest, scout, position and movement components to improve cache utilization
sick-bees!20
· created
May 09, 2020
by
Adam Reichold
master
Merged
3
updated
May 09, 2020
Prev
1
…
7
8
9
10
11
12
Next